Film opening: March 11, 2026
CCR 1: March 11, 2026
CCR 2: March 11, 2026
I am not the best editor or have as much experience as others in this class but of course I know the basics. After I finished filming first I started by looking at every single clip and see what I needed and what I didn't need. This is because while filming I just kept the camera rolling so I could film through mistakes. After I had the clips I needed I put them all together in the correct order and saw how it looked and if it was smooth and enjoyable. I noticed it wasn't as entertaining so I added simple effects such as clapping from the audience or visuals. I kept my editing very simple and easy but efficient and the final product will be worth it.
https://www.youtube.com/watch?v=jDOrc8FmDy4
I filmed both my CCRS simply and creatively. I used very simple ideas based on interviews or activities ive seen actors do after dropping a film. My first CCR was a simple interview concept, and my second CCR was like these youtube videos ive watched where actors see the top searched questions about them. I thought these were both fun, and entertaining ideas that are also simple to do. For the interview I did it with my sister because I had done it with my dad originally but the english didnt sound as good and it was not as starightforward or entertaining. My sister did a great job and we wore outfits that looked good for what we were doing. She wore a dress with a microphone and I wore a collared shirt. For the second CCR I just put myself in a simple blank room and filmed it by myself. I made a script to read word for word in both CCRS and added a little bit of improv depending on how it was going, sounding, and how much more time I needed.
In our action/comedy project we used a lot of different technologies to make the skit look exciting and professional. We used cameras, tripods borrowed from the teacher in order to get smooth shots and good angles. We also used microphones in Sebas house so the dialogue sounded more clear because the audio from the actual camera was muffled. Our lighting in every scene was very important in order to give the vibe were gonna give.
We also used online tools throughout the project. Editing helped us/ mostly Felipe cut the scenes together, add music, fix the audio, and include sound effects that made the action and importance of everything feel bigger. All of these technologies helped us make a successful project and make it look good and actually watchable.
INTERVIEWER: How did you integrate technologies—software, hardware, and online tools—into your action/comedy project?
ACTOR (YOU): In our action/comedy project, we used a lot of different technologies to make the skit look exciting and professional. We used cameras and tripods that we borrowed from the teacher so we could get smooth shots and good angles. We also used microphones at Sebas's house because the audio from the camera alone sounded muffled, and we wanted the dialogue to be clear. Lighting was important in every scene too, because it helped us create the vibe we wanted—whether it was dramatic, funny, or just bright enough to see everything clearly.
We also used online tools and editing software throughout the project. Editing helped us—well, mostly Felipe—cut the scenes together, add music, fix the audio, and include sound effects that made the action feel bigger and funnier. We used the internet to find sounds, music, and ideas for how to film certain shots. All of these technologies worked together to help us make a successful project that looked good and was actually enjoyable to watch.
During this project and my time in this class I have learned so many new skills and things about media, technology, and the world that I didnt even know i needed. These skills include things like camera operation and framing which I learned through all the films and skits we recorded, having the correct framing was the key to make the shots and angles look correct and on point. I also learned how to use correct lighting in order to get good footage and make it visually appealing. Also recording clear audio so it sounds good and is clean enough for a real audience. I also learned how to create and make things such as how to edit better and make scripts or storyboards. Finally I learned alot about the world, their views, and how to make something the audience understands and that will make a media impact. Obviosuly I learned how to work better in a group.
INTERVIEWER: So, how did your production skills develop throughout this project?
ACTOR (YOU): Throughout this project—and honestly throughout my whole time in this class—I’ve learned so many new skills about media, technology, and even the world that I didn’t realize I needed. When I first walked in, I thought media production was just pointing a camera and pressing record. But this class showed me how much more goes into creating something that actually looks and feels professional.
One of the biggest areas where I grew was camera operation and framing. We filmed so many skits, scenes, and practice shots that I really had to learn how to control the camera instead of letting it control me. Understanding framing—like where to place a subject, how to angle the shot, how to make a moment feel dramatic or calm—became a huge part of my process. I started noticing how even small adjustments completely changed the way a shot looked.
I also learned a lot about lighting, which I used to think was just turning on a lamp or standing near a window. Now I understand how lighting shapes the entire mood of a scene. I learned how to use natural light, how to set up basic lighting equipment, and how to make footage look clean and visually appealing. It made me appreciate how much work goes into making something look effortless.
Another major skill was recording clear audio. Before this class, I never paid attention to sound quality. But once we started filming, I realized how distracting bad audio can be. I learned how to use different microphones, how to reduce background noise, and how to capture dialogue that sounds clean enough for a real audience. It made me understand why audio is just as important—if not more important—than the visuals.
On the creative side, I learned how to edit better, how to build a story through cuts, and how to create scripts and storyboards that guide the whole production. Planning things out visually before filming helped me understand how every shot connects and how much thought goes into even the simplest scene. Editing especially taught me patience and attention to detail.
But beyond the technical stuff, I also learned a lot about the world and how people think. Media isn’t just about making something look cool—it’s about communicating a message and understanding how an audience will interpret it. This class helped me think about representation, perspective, and how to create something that actually has an impact.
And of course, one of the biggest things I learned was how to work in a group. Collaborating with others, sharing ideas, solving problems on the spot—it all made me better not just as a creator, but as a teammate. I learned how to listen, how to compromise, and how to bring out the best in the people I’m working with.
Overall, my production skills grew in every direction—technical, creative, and even personal. I feel way more confident now, and I’m proud of how far I’ve come through this project.
Our film is Action/comedy genre which involves Paulie the main character who is a street racer buying a new car part to modify his car, and all his friends and obstacles along the road to him becoming a champion. Our product engages with all fans of the comedy and action genre and also with car fanatics or drama fanatics. The style of the film opening includes that style and attracts attention from all fans to those certain things. We are gonna reach a big audience.
Realistically we are not big time producers or part of a big company so we would need to find where to publish our film. We would publish it on youtube and a place where smaller film openings are posted. This is because on youtube there is a big audience and people will find it for free and with easy access.
INTERVIEWER: So Paulie, your film has a mix of action, comedy, and car culture. How does this whole project actually engage with audiences?
PAULIE: Well, the cool thing is—we’re hitting a bunch of different crowds at once. You’ve got the action fans who love the racing, the speed, the danger. Then you’ve got the comedy people who just wanna laugh at the chaos I get myself into. And of course, the car fanatics? They’re gonna love all the mods, the parts, the builds, the whole street‑racing vibe. Even people who like drama get something out of it, because I’m dealing with rivals, friends, setbacks… all that good stuff. It’s a mix that pulls in a big audience without trying too hard.
INTERVIEWER: And the opening of the film—what’s the style you’re going for?
PAULIE: Right from the start, we want people hooked. Fast cuts, loud engines, jokes flying, me trying to buy this new car part that basically kicks off the whole story. It’s meant to grab attention whether you’re into cars, comedy, or just good energy. We want people to watch the first minute and go, “Yeah, I’m staying for this.”
INTERVIEWER: Now, realistically, you guys aren’t a big studio production. How would this film actually be distributed?
PAULIE: Yeah, we’re not Hollywood… yet. So we’re keeping it real. We’d drop the film on YouTube first. It’s free, it’s huge, and anyone can find it. Plus, smaller film‑opening platforms—places where indie creators post their work—those are perfect for us. We want it to be easy to access, easy to share, and open to anyone who wants to watch. That’s how we reach the biggest audience without needing a giant budget.
INTERVIEWER: Sounds like you’ve got a solid plan.
PAULIE: Hey, every champion starts somewhere. Ours just happens to start online.
I wasn't aware I had to do a whole other video for this project until like a week ago. Once I found out about it I started thinking about what approach I wanted to take to execute the CCR. The easiest and most simplest ones that I think will look the best are like interview style. When i heard about this I immediately imagined an actor getting interviewed after the premier of their movie. I am looking to do something like that and I think its very possible I just need to make it look very professional. I need correct lighting, setting, angles, costumes, and script.
An example of what I'm going for is this tom holland interview after the movie he was starring in "Spiderman No Way Home" came out.
Our fast and furious style skit is honestly a hard question to explain when it comes to how it uses or challenges conventions. But this is what i think. Our story is about two best friends who are street racers and we take the usual action movie ideas and turn them into spmething funny and more relaxed. Instead of making the racing scenes super serious we exxagerate them so they feel silly and over the top. We still use things people expect like dramatic moments and characters axcting tough. But we twist them into jokes.
Our skit also represents social groups in simple relatable way by showing two regular teens. Instead of focusing on stereotypes or big issues we show caring.
INTERVIEWER: Your project has a Fast‑and‑Furious‑style vibe. How does your skit use or challenge the usual conventions of that genre?
CREATOR: Honestly, our skit plays with those conventions more than it follows them. Fast‑and‑Furious movies are known for being super intense—serious racing scenes, dramatic speeches, people acting like the fate of the world depends on a car going 120 mph. We take all of that and flip it into something funny and relaxed.
Instead of treating the racing moments like life‑or‑death situations, we exaggerate them so much that they become silly on purpose. The cars go “too fast,” the characters act “too tough,” and the drama is so over the top that it becomes a joke. We still use the things people expect—like big emotional beats or characters trying to look cool—but we twist them into comedy. It’s basically us saying, “Yeah, we know the genre… and we’re going to have fun with it.”
INTERVIEWER: And what about representation? How does your skit portray social groups or issues?
CREATOR: We kept it simple and relatable. Our story focuses on two regular teens who happen to love street racing. Instead of leaning into stereotypes or trying to make some huge statement about society, we show their friendship and how much they care about each other.
It’s more about everyday connection than big social issues. We wanted the characters to feel like people you might actually know—goofy, supportive, and just trying to have fun. That kind of representation matters too, because it shows that not every story about teens has to be dramatic or heavy. Sometimes it’s just about friendship and having a good time.
Weve been using all the resources mrs stoklosa gives us along with school editing apps to keep our project moving smoothly. The tools have helped us stay organized and make sure each part of the video looks clean. Since we already divided the editing work and know what each person is responsible for, were planning to finish everything in about a week or so. Having access to these school programs makes the whole process easier, especially when we need to fix mistakes or try different effects.
One part were especially proud of is our production logo transtion. Its almost finished and it looks really smooth. Its gonna give our project a more official and proffesional feel. almost like something youd see in ana ctual movie. Were confident we can wrap this projec up on time.
We divided our editing into different sections so each of us could focus on something specific but felipe ended up taking on the hardest tasks. Hes the most experienced with editing so hes handling the more complicated parts like syncing audio, organizing the timeline, and fixing any mistakes in the footage. Meanwhile the rest of us are working on simpler sections like cutting clips and adding basic transitions. Even though the workload is split we all know felipes skills are helping keep it on track.
As a group weve talked through our ideas and built a clear plan for how we want the final video to look. We know the style, the pacing, and the mood were aiming for and weve already mapped out the steps we need to take to finish properly. Now its just about sticking to that plan and executing it piece by piece. With everyone contributing.
We started filming last thursday, and it was a big moment for me, Felipe, and Sebastian. Using a proffesional camera and a tripod made everything feel more serious and it helped us get steady clear shots. After setting evrything up and practicing a few angles we were able to finish one of our scenes. It felt good to see our ideas finally turning into real life footage instead of just plans.
Before we went to film we went thrifting for clothes to find outfits that matched the style we wanted for our characters. Looking through different racks and finding pieces that fit our vision made the project feel even more creative. It was fun working together outside of filming and it helped us build the look.
Film opening: March 11, 2026 CCR 1: March 11, 2026 CCR 2: March 11, 2026